ข้อมูลเกี่ยวกับปกประจำฉบับ:

In the context of physics education, very few studies have developed physics learning games and transformed physics concepts into digital games for students' learning. This research designed an educational digital game, called Electrilism War, for promoting students’ learning of the physics concept of static electricity. Moreover, a game-based pedagogy, named student-associate game-based open inquiry (SAGOI), has been used to deliver the physics lesson to eleventh-grade students in a public university-based secondary school in Khon Kaen. Based on the research findings, there are several concerns to be addressed on how to develop educational digital game to be more visible into scientific phenomena, more challenging and compelling to learning tasks, and also more addressing of students' learning profiles and characters.

ภาพปกนี้เป็นผลงานจากบทความวิจัยของผู้เขียน Chanvit Junngam และ Niwat Srisawasdi ดูเพิ่มเติมได้ ที่นี่

เผยแพร่แล้ว: 2022-03-31

Using Educational Digital Game to Promote Secondary School Students’ Physics Learning Performance in Static Electricity Lessons: A Failure to Learn

ฌาณวิทย์ จันทร์งาม, นิวัฒน์ ศรีสวัสดิ์

14-31

A Smart Learning System with Sensors and Tracking System for Enhancing Learning Experience in Applied Thai Traditional Medicine Students

Pattranit Sriserm, Charoenchai Wongwatkit, Aunyachulee Ganogpichagri, Atima Kaewsa-ard, Pakpoom Prommool, Athiphong Ngamnak, Santi Hutamarn, Thanapong Sombat

75-86