The Development of Game Learning Model Bases on Constructivist Enhancing Collaboration and Problem-solving Skill for Sixth-Grade Students

Main Article Content

ภาดล ทาไธสง
รัฐสาน์ เลาหสุรโยธิน
รมย์วรินทร์ กําลังเลิศ

Abstract

This research aims 1) to development of game learning model based on
constructivist enhancing collaboration and problem-solving skills for sixth-grade students 2)
to study collaboration skill of the students 3) to study problem-solving skill of the students
4) to study educational achievement and 5) to study the satisfaction of the students. In this
research, researcher takes the form of developmental research type II. The sampling of this
study is sixth-grade students who register for the second semester of academic year 2013,
Nasenuan School amount 21 persons with cluster random sampling. The instruments used
in this research were : 1) game learning model based on constructivist enhancing
collaboration and problem-solving skill 2) a 11- item of collaboration assessment 3)
problem-solving skill assessment 4) a 20-item of 4 multiple choices achievement test and 5)
a 20-item of satisfaction questionnaire. The statistics used in the research were percentage,
mean and standard deviation.
The result of this research found as the followings:
1. The game learning model based on constructivist enhancing collaboration
and problem-solving skills included four steps and nine elements
2. The students learn from game learning model based on constructivist
enhancing collaboration and problem-solving skills were found the mean score 4.14 and
collaboration skills was high.
3. The problem-solving skills of students were found the mean score 2.44 and
problem-solving skills at a high level.
4. The students learn from model based on constructivist enhancing
collaboration and problem-solving skills have got achievement more 70 percent.
5. Satisfaction of the students were 4.18 and remained high.

Downloads

Download data is not yet available.

Article Details

Section
Research Article