The Development of Board Games to Improve Life skills and Public Mind for Prathomsuksa 4 Students in Small Sized School Under Nakhon Ratchasima Primary Educational Service Area Office 1

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Thitikan Boonraksa Intapaj
Churaphat Maneesuwan
Tanawan Nunchan
San Rangsan
Napapach Bannakan

Abstract

This research is Research and Development that aimed to 1) develop a life skills and public mind board game for 4th students, to have efficiency according to the 80/80 criteria 2) compare life skills and public mind of elementary school students before and after by using a life skills and public mind board game and 3) Study the opinions of teachers and elementary school students towards the Life skills and public mind board game. The sample group was 4th students in the second semester of the academic year 2024 at Lalom Pho School. And Ban Khon Chum School, Mueang District, Nakhon Ratchasima Province,30 people were selected by purposive sampling. The experiment was conducted in the second semester of the academic year 2024, 2 hour per week, for 5 weeks, for a total of 10 hours. The research instruments consisted of 1) a life skills and public mind board game for 4th grade primary school students. 2) a life skills and public mind learning test, 3) a 4-component life skills assessment, 4) a public mind assessment and 5) interview questions for students and teachers regarding a life skills and public mind board game for 4th students. The statistics used in data analysis were mean ( ), standard deviation (S.D.), t-test dependent, and content analysis. The research results found that: 1) the development of a Life skills and public mind board game for 4th students was effective at 81.60/82.40. 2) the level of life skills and public mind after studying with the Life skills and public mind board game for 4th students was significantly higher than before studying at the statistical level of 0.01 and 3) teachers and students had positive opinions on the Life skills and public mind board game for 4th students, namely, they were very satisfied. Students were enthusiastic about learning, did not refuse to learn, and saw the benefits gained from learning.

Article Details

Section
บทความวิจัย (Research Article)

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