A Needs Assessment Study for Design and Development of an Educational Board Game to Promote Environmental Science Competence for Early Elementary School Students in the Sam Ang Network Group under The Office of Kalasin Primary Educational Service Area 3
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Abstract
This research aims to study the necessary needs in designing and developing an educational board game to enhance environmental science competencies for early elementary school students in the Mueang Sam Ang network, Kalasin Province.
The research is in its first phase, focusing on analyzing problems and exploring stakeholders’ perspectives. The target group includes 48 elementary school science and technology teachers, 440 elementary school students, 16 school directors from the Mueang Sam Ang network, 3 educational supervisors from the Kalasin Primary Educational Service Area Office 3, and the district chief of Huai Phueng. The research methodology follows the educational design approach of McKenney and Reeves (2012), utilizing semi-structured interviews, questionnaires, and observations for data collection. The findings indicate that teachers lack appropriate teaching materials suited to the school's context, while students show interest in learning through competitive games that relate to real-life experiences. Insights from these interviews will guide the design of a board game that meets learners' needs, incorporates engaging visuals, encourages active participation, and fosters environmental awareness.
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