First-Year English Majors' Attitudes Toward Game-Based Learning in the English Language Preparatory Program
Main Article Content
Abstract
This article aimed to (1) examine the attitudes of first-year English major students toward game-based learning (GBL) in the English language preparatory program, and (2) investigate instructors’ perspectives on GBL in the same program. A mixed-methods research design was employed to view student and instructor experiences comprehensively. The sample consisted of 60 first-year English major students and six instructors from the English language program, selected through purposive sampling. Quantitative data were collected using a questionnaire that employed a 5-point Likert scale. Qualitative data were gathered through semi-structured interviews, an observation checklist, and reflective journals to gain in-depth insights. Data analysis was performed using descriptive statistics for the quantitative data and content analysis for the qualitative data. The findings revealed that students exhibited a highly positive attitude toward GBL, with an overall mean score of 4.11 out of 5, indicating strong cognitive, affective, and behavioral engagement. Moreover, instructors expressed positive views regarding implementing GBL in the preparatory program. They observed that game-based learning not only fostered a supportive classroom atmosphere but also stimulated positive student behaviors and contributed to the development of favorable attitudes toward English language learning.
Article Details

This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Views and opinions appearing in articles in the Journal of Arts of Management It is the responsibility of the author of the article. and does not constitute the view and responsibility of the editorial team I agree that the article is copyright of the Arts and Management Journal.
References
Allport, G. W. (1935). Attitudes. In C. Murchison (Ed.), Handbook of social psychology (pp. 798-844). Clark University Press.
Alizadeh, M. (2016). The impact of motivation on English language learning. International Journal of Research in English Education, 1(1), 11-15.
Blazar, D., & Kraft, M. A. (2017). Teacher and school effects on student outcomes: Evidence from a national experiment. Educational Policy, 31(5), 668-697.
Boo, Z., Dörnyei, Z., & Ryan, S. (2015). L2 motivation research 2005-2014: Understanding a publication surge and a changing landscape. System, 55, 145-157.
Chen, L., Huang, Y., & Wang, M. (2020). Enhancing EFL learners’ engagement through task-based language teaching: A study of interactive classroom practices. Journal of Language Teaching and Research, 11(3), 345-352.
Dörnyei, Z., & Ushioda, E. (2011). Teaching and researching motivation. Routledge.
Eagly, A. H., & Chaiken, S. (1993). The psychology of attitudes. Harcourt Brace Jovanovich.
Godwin-Jones, R. (2014). Emerging technologies: Mobile-assisted language learning. Language Learning & Technology, 18(2), 2-11.
Horwitz, E. K., Horwitz, M. B., & Cope, J. (1986). Foreign language classroom anxiety. The Modern Language Journal, 70(2), 125-132.
Hung, H. T., Yang, J. C., Hwang, G. J., Chu, H. C., & Wang, C. C. (2018). A scoping review of research on digital game-based language learning. Computers & Education, 126, 89-104.
Li, J., Xue, E., Li, C., & He, Y. (2023). Investigating latent interactions between students’ affective cognition and learning performance: Meta-analysis of affective and cognitive factors. Frontiers in Psychology, 14, Article 1173838.
McDonough, K. (2006). Interaction and syntactic priming: English L2 speakers’ production of dative constructions. Studies in Second Language Acquisition, 28, 179-207.
Plass, J. L., Homer, B. D., & Kinzer, C. K. (2015). Foundations of game-based learning. Educational Psychologist, 50(4), 258-283.
Prachuablarp, C. (2016). Game-based learning with nursing lessons development. Journal of Nursing Division, 43(2), 127-136.
Rosenberg, M., & Hovland, C. I. (1960). Attitude organization and change: An analysis of consistency among attitude components. Yale University Press.
Thanyaphaisan, S., Suksawas, W., & Mejang, A. (2023). The effect of using game-based instruction on the English grammar ability of 1st year students in a southern Rajabhat University. Academic Journal Phranakhon Rajabhat University, 14(2), 146-166.